- Iconkit : The Icon Resizer For App Development 8 2 Download
- Iconkit : The Icon Resizer For App Development 8 2 Free
- Iconkit : The Icon Resizer For App Development 8 2 Pdf
Image Size and Resolution
Design a fitness app and motivational tool with 15+ screens, an onboarding flow, and a variety of icons, buttons, colors, and typography. Also includes screen designs, repeat grid elements and overlays, social aspects, and timed transitions. The icons can be used as SVG files in your web, print or application development projects. The icons can also be used as a font with the given CSS stylesheets. Download and Preview→.
IconKit 8.2 – Icon resizer for app development. February 25, 2017. IconKit brings you a great new experience of icon generator for developers and designers, just drag your image into IconKit to start. Export icons for iOS 8, iOS 7, iOS 6, Apple Watch, CarPlay and Mac based on the latest version of Xcode icon set.
The coordinate system iOS uses to place content onscreen is based on measurements in points, which map to pixels in the display. A standard-resolution display has a 1:1 pixel density (or @1x), where one pixel is equal to one point. High-resolution displays have a higher pixel density, offering a scale factor of 2.0 or 3.0 (referred to as @2x and @3x). As a result, high-resolution displays demand images with more pixels.
![Iconkit : the icon resizer for app development 8 2 pdf Iconkit : the icon resizer for app development 8 2 pdf](https://insmac.org/uploads/posts/2017-10/1508313940_iconkit_02.jpg)
For example, suppose you have a standard resolution (@1x) image that's 100px × 100px. The @2x version of this image would be 200px × 200px, and the @3x version would be 300px × 300px.
Supply high-resolution images for all artwork in your app, for all devices your app supports. Depending on the device, you accomplish this by multiplying the number of pixels in each image by a specific scale factor.
Device | Scale Factor |
---|---|
12.9' iPad Pro | @2x |
11' iPad Pro | @2x |
10.5' iPad Pro | @2x |
9.7' iPad | @2x |
7.9' iPad mini 4 | @2x |
iPhone XS Max | @3x |
iPhone XS | @3x |
iPhone XR | @2x |
iPhone X | @3x |
iPhone 8 Plus | @3x |
iPhone 8 | @2x |
iPhone 7 Plus | @3x |
iPhone 7 | @2x |
iPhone 6s Plus | @3x |
iPhone 6s | @2x |
iPhone SE | @2x |
Designing High-Resolution Artwork
Use an 8px-by-8px grid. A grid keeps lines sharp and ensures that content is as crisp as possible at all sizes, requiring less retouching and sharpening. Snap the image boundaries to the grid to minimize half pixels and blurry details that can occur when scaling down.
Produce artwork in the appropriate format. In general, use de-interlaced PNG files for bitmap/raster artwork. PNG supports transparency and, because it's lossless, compression artifacts don't blur important details or alter colors. It's a good choice for intricate artwork that requires effects like shading, textures, and highlights. Use JPEG for photos. Its compression algorithm usually produces smaller sizes than lossless formats and artifacts are harder to discern in photos. Photo-realistic app icons, however, look best as PNGs. Use PDF for glyphs and other flat, vector artwork that requires high-resolution scaling.
Use the 8-bit color palette for PNG graphics that don’t require full 24-bit color. Using an 8-bit color palette reduces file size without reducing image quality. This palette is not appropriate for photos.
Optimize JPEG files to find a balance between size and quality. Most JPEG files can be compressed without noticeable degradation of the resulting image. Even a small amount of compression can save significant disk space. Experiment with compression settings on each image to find the optimal value that yields an acceptable result.
Provide alternative text labels for images and icons. Alternative text labels aren’t visible onscreen, but they let VoiceOver audibly describe what's onscreen, making navigation easier for people with visual impairments.
Apps & Games on Google Play are adopting a new icon system to better fit diversedeveloper artwork to Google Play's various UI layouts, form factors, anddevices, as well as to bring consistency and a cleaner look to Google Play.
Uniformed shapes are visually more appealing and easier to digest. They helpusers focus on the artwork, as opposed to the shape. They fix alignment issuescaused by random open space to better present surrounding information, such asthe title, rating, and price.
This page describes the guidelines you should follow when creating assets foryour app's listing on Google Play. For example, because Google Play dynamicallyrenders rounded corners and drop shadows for your app icons, you should omitthem from your original assets.
Important: If instead you're interested in learning more about creating APKlauncher icons, which are separate from the Google Play icons described on thispage, see the resources below:
- Android Adaptive Icons
Follow these APK icon guidelines to learn how to create adaptive launchericons introduced in Android 8.0 (API level 26). - Product icons
Discover Material Design principles for product icons, including guidelinesfor icon design, shapes, specs, and treatment.
Creating assets
This section describes some guidelines you should follow when creating visualassets for your app on Google Play.
Attributes
Icon artwork can populate the entire asset space, or you can design and positionartwork elements such as logos onto the keyline grid. When placing your artwork,use keylines as a guideline, not a hard rule.
When creating your artwork, ensure it conforms to the following:
- Final size: 512px x 512px
- Format: 32-bit PNG
- Color space: sRGB
- Max file size: 1024KB
- Shape: Full square – Google Play dynamically handles masking. Radius will beequivalent to 20% of icon size.
- Shadow: None – Google Play dynamically handles shadows. See 'Shadows' sectionbelow on including shadows within your artwork.
After the asset is uploaded, Google Play dynamically applies the rounded maskand shadow to ensure consistency across all app/game icons.
On the left-hand side is your new icon asset. The following three images on the right-hand side show Google Play dynamic processing of the icon.
Sizing
Utilize the full asset space as the background when dealing with minimalisticartwork.
Use the keylines as guides for positioning artwork elements (i.e. logos).
End result with shadows and rounded corners dynamically applied by Google Play
Don't force your logo or artwork to fit the full asset space. Instead, utilizethe keyline grid.
Don't force drastic brand & artwork transformation to full bleed
Place freeform icon artwork on keylines instead
Illustrated artwork typically works well as a full bleed icon.
Don't scale down illustrated artwork onto keylines
Utilize full asset space so your artwork occupies the entire icon
Shadows
Google Play will dynamically add a drop shadow around the final icon onceuploaded.
When adding shadows inside your icon artwork, consider consistency with theAndroid platform by following Google Material guidelines.
Iconkit : The Icon Resizer For App Development 8 2 Download
Don't add drop shadows to your final asset
You can create shadows and lighting within the artwork
Corner radius
Google Play dynamically applies corner radius. This ensures consistency when theicon is resized across different UI layouts. Radius will be equivalent to 20% oficon size.
Don't round the edges of your final asset
Fill your entire asset with artwork when possible
Badges
Embedded badges take away from the artwork itself and don't scale down well withthe icon.
Avoid communicating promotions on your artwork
Avoid using branding badges
Brand adaptation
If shapes are a critical part of a logo, do not force the artwork to full bleed.Instead place it on the new keyline grid.
From left to right: original icon asset, new icon asset (recommended adaptation), new icon rendered on Google Play.
If possible, pick a background color for your asset that's appropriate for yourbrand and doesn't include any transparency. Transparent assets will display thebackground color of Google Play UI.
From left to right: original icon asset, new icon asset (recommended adaptation), new icon rendered on Google Play.
If there is no distinct shape around a logo defining it, place it on a fullbleed background.
From left to right: original icon asset, new icon asset (recommended adaptation), new icon rendered on Google Play.
If your artwork is flexible enough, consider tweaking it to fully utilize theasset size. If that's not possible, revert to placing the logo on a keylinegrid.
From left to right: original icon asset, new icon asset (recommended adaptation), new icon rendered on Google Play.
Legacy mode
Original icon assets that have not been updated per the new specifications willeventually be migrated to legacy mode and scaled down 75% to the keyline gridsize (512 * 0.75 = 384px).
Uploading an icon per the original specification will not be allowed as of May2019. See more details on timelines.
Original icon assets will be automatically turned into legacy mode assets and be scaled down 75% to new keyline grid.
![Iconkit : The Icon Resizer For App Development 8 2 Iconkit : The Icon Resizer For App Development 8 2](http://resize.over-blog.com/400x260-ct.jpg?https://www.askdavetaylor.com/wp-content/uploads/2015/09/install-microsoft-office-2016-mac-7.png)
Instructions for API users
Migration dates are slightly different for API users, but achieve the same endresult of migrating all icons to either the new specification or 'legacy mode'by June 24, 2019.
Before June 17, 2019, developers must use the Play Console to apply the newspecification to their icons. All calls to Edits.images: uploadwill apply whichever specification is configured in the Play Console. There isno way to apply the new specification via API. The
Edits.images: upload
callmay error if the old specification is still applied, and the errormessage for that specific icon will point you to this specification. Afterapplying a new specification using the Play Console, you can retry theEdits.images: upload
call. You may need to retry the call multiple timesbefore it will succeed.Squeeze 11 1 0 – extensive video compression toolkit. Beginning on June 17, 2019, all API calls to
Edits.images: upload
willautomatically apply the new specification to the icon. Following June 17, 2019,you should only upload icons that are compatible with the new specification.Iconkit : The Icon Resizer For App Development 8 2 Free
Download design templates & resources
To get started, download one of the provided asset templates:
Iconkit : The Icon Resizer For App Development 8 2 Pdf
- Sketch template (.sketch)
- Illustrator template (.ai)
- Photoshop template (.psd)